know about backgammon: its rules, online backgammon websites, tips and specific Backgammon beginners can practice their play by playing against the. You'll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there's plenty of advice to get. How to Play Backgammon: A Beginner's Guide to Learning the Game, Rules, How To Play Cribbage: The complete beginners guide to learn and master the.
Backgammon For Dummies (eBook, PDF)How to Play Backgammon: A Beginner's Guide to Learning the Game, Rules, How To Play Cribbage: The complete beginners guide to learn and master the. Rule 17 makes it explicit that you are not required to maximize pip usage when bearing off. Some rules were deleted: A rethrow is no longer required if a player. Hamilton, Robert, Backgammon, Rules of the Game, Photo vorhanden Hattersley, Lelia, Backgammon to Win, Explained fot the Beginner, Explored by.
Backgammon Rules For Beginners Recent Posts VideoBoard Game Rules : Rules of Backgammon the Game
Win the game by removing all of your checkers from the board. Things You'll Need. References Play How to Play Backgammon?
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Or, you can move one checker 3 spaces and then 5 more spaces. If either of the dice lands on a checker, outside of the board, or leaning against the edge of the board, then it is not considered valid and you will have to reroll.
Move your checkers to an open point. An open point is any point on the board that is not occupied by two or more opposing checkers. You can move your checkers to a point with no checkers on it, a point with one or more of your checkers on it, or a point with one of your opponent's checkers on it.
Remember that you should always move your checkers counter-clockwise, moving from your opponent's home court to your own.
You only need 2 checkers to block a point, but you can have as many of your checkers as you want on a single point. Remember that you can either move one checker twice or move two checkers once.
For example, if you roll a , you can move one checker 3 points over and then 2 points over, as long as it lands on an open point both times.
Alternately, you can move one checker 2 points over to an open point, and move another checker 3 points over to an open point.
Play the numbers on the dice twice if you roll doubles. If you roll the same number on both dice, then you've earned yourself two extra moves.
If you roll double 3s, for example, then you can make four moves of 3 points each. As long as the total moves add up to 12 and each move lands in an open point, you're in good shape.
Lose your turn if you can't play either number. For example, if you roll a , but you can't find an open point when moving any checker either 5 or 6 times, then you lose your turn.
If you can only play one of the numbers, then you can play that number and lose your turn on the other number.
If you can only play one number or the other, then you have to play the higher number. If you can't play the doubled number you've rolled, you lose your turn.
Keep your checkers safe. If one of your checker's gets hit, then it will go to the bar and you will have to use your next turn to roll and try to reenter the board in your opponent's home board.
Do your best to keep at least two of your checkers on a point, at least early in the game. Try to dominate the board. Before you start moving your pieces into your home court, you should try to have many points occupied by 2 or 3 checkers instead of just a few points occupied by 5 or 6 checkers.
This will not only give you more options to move to open points, but will also make it harder for your opponent to move to an open point.
Part 3 of Hit a blot to move your opponent's checkers to the bar. If you hit a blot , a point occupied by just one of your opponent's checkers, then the opponent's checkers will be placed on the bar.
You should try to hit the blots whenever possible, as long as it helps you move your pieces as close to your home court as possible.
This is a great way to slow down your opponent. Enter your pieces when they are taken out. If a player hits a blot with one of your pieces on it, then you have to place your own checker on your bar.
Your task is now to move that checker back onto the opposing home board. You can do this by rolling the dice and then moving the checker onto an open point on your opponent's home board, if you roll an open number.
If you do not roll an open number, then you lose your turn and you will have to try again on your next turn. This is because you're moving your checker two points over from the bar.
Backgammon Board. Example of a Backgammon board setup. Backgammon board setup with a checker on the bar. End of the game : The bearing off.
GammonVillage Shop. Facebook Twitter. The players have to move their checkers around the board, from their higher points to their lower points.
See below, the player with the black checkers move his checkers anti-clockwise towards his home board and the player with white checkers moves his pieces clockwise the opposite direction towards his home board.
If a player rolls doubles, he gets four moves with the number shown on a die. For example, if you only have two checkers remaining in the 6th and 5th points and you roll a , then you can move the checker on the 6th point over to the 4th point, and the checker on the 5th point over to the 4th point.
Thankfully you will have enough with those backgammon rules to start and enjoy your first backgammon game.
This is really an enjoyable game for everyone in the family. Hi, Thanks for those explanations. The are very clear and simple. Players may move 1, 2, 3, or 4 checkers in a turn depending on the dice values thrown and the player's choice of available moves.
For a move to be allowed the destination point must have no more than one of the opponent's checkers on it. Players may have any number of their checkers on a single point.
For example, if a player rolls a 2 and a 5 with their dice, they may move one checker 7 points or two checkers each moved 2 points and 5 points respectively around the board.
However, should a player roll a double the moves are doubled so they may move one, two, three or four checkers a total of 4 times one of the die's values.
If a point only has one checker on it then the other player may move their checker s to it and send it to the bar which is marked down the middle of the board.
How to Play Backgammon : Introduction : Backgammon is a board game for two. The way players do this takes a little bit of thought to understand the rules , but.
After rolling the dice, one player can move the men, if possible later these rules will be explained. The direction in which the player is allowed to move the men.
This Deluxe Backgammon post is another in our series for beginners. The goal was to create a concise set of backgammon rules that would fit on a single page.
A PDF version of the rules is available for download below. The board is set up as shown below.